"Cliff" - Cool Beans Lit, Dec 2023 (2025 Best of the Net Nomination)
"Frozen Lake" - Cool Beans Lit, Dec 2023
"Tea Cup Forest" - Litbop: Art and Literature in the Groove, Dec 2023
"Field" - Jet Fuel Review, Dec 2023
"Eat Your Toes" - Heathentide Orphans for Zoetic Press, Dec 2023
"Mirrored" - OxMag, Dec 2023
"Cambion's Prey" - Wingless Dreamer Publishing, Jan 2024
"Lady Silence" - Phoebe Journal, Jan 2024
"Tongue" - Meat for Tea, The Valley Review, Jan 2024
"Beach" - The Spectacle, Jan 2024
"Siren" - Landlocked, Feb 2024
"Bathtub" - The Spectacle, Jan 2024
"Maine 3" - Glassworks Magazine, Mar 2024
"Maine 4" - Glassworks Magazine, Mar 2024
"Leaves" - Third Street Review, Jul 2024
"Plague Doctor" - Beyond Queer Words, Dec 2024
"Medusa" - Beyond Queer Words, Dec 2024
"Grind, Grind" - WILDsound Writing Festival, Dec 2024
"The Other Side of the Mirror" - New Words Press, Jan 2025
"Automato" - NuNum Anthology, July 2025
"A Duck and her Maiden" - Women in Art Award, Oct 2023
"A Duck and her Maiden" - Light Space and Time Gallery, Nov 2023
"Womens Series" - Boynes Art Award, Nov 2023
"Maude" - Las Laguna Gallery, Dec 2023
Finalist in the Women In Art Award, Oct 2023
Winner in the Boynes Art Award, Oct 2023
Finalist in the Mary Blair Art Award, Dec 2023
"Cliff" - Best of the Net Nomination, Jan 2025
"Wayward" - Finalist, PRISMA Independent Film Festival, Feb 2025
"Ashes of Raasay" - Finalist, TMFF Screenplay Award, Feb 2025
"The Now And Then" - Quarter finalist, First 15, Mar 2025
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Medusa
Medusa was produced as part of a larger series in 2024 called "Inspired by Goya". I was taking a procreate course that dealt with classical styles and decided to produce some works in line with Goyas style and emulating the Ancient Rome era.
Mirrored
During 2023-2024 I became very invested in learning Godot for producing indie games. Learning blender to make assets was part of that. I produced this and some other works that dealt with mirrors and unsettling realism.
Leaves
Leaves was a sole piece I worked on with my son for an envirnomental arts poster competition. Created with photography and added effects in Adobe. Most of my pre 2024 works were created with photography and added effects.
During my learning Godot period I wanted to come up with concepts for a pixel game sidescroller and a 2.5D game in a claymation style. The first, was a retro futuristic mystery in which the MC’s best friend has been missing for two years, she meets someone in an online chat room which resparks her interest in solving her friends disappearance. My second game, set in the 80s, was around a town named ‘Wigglewood’, our 12 year old detective unravels the towns mysteries.
These proof of concepts are still sitting in my ever growing list of creative things I’d like to have the time and money to finish.
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If you’d like to link me, I would appreciate it. The code is for the above 88x31 button.